![]() After each move, test to see if there is a winner.As a special case, if the player enters -1 for either the row or the column, the game ends.The program validates each move by insuring that the row and column are inbounds and that the selected space is empty - if the player enters an invalid move, the program loops until a valid move is entered.The player moves by entering a row and column number and the program marks the corresponding array element with either an X or an O. ![]() prompt each player to move in their turn.Display the game board prior to every move and at the end of the game.Initialize the array to represent an empty board.Use an array to represent the playing board.Write a C++ program that allows two players to play tic-tac-toe. However, at this point in our study of C++, we use tic-tac-toe only to demonstrate two-dimensional arrays and how to pass them as function arguments. As the Wikipedia link suggests, writing a computer program to play a perfect game is relatively simple (see the section on strategy). Tic-tac-toe was one of the first (possibly the first) games used to explore artificial intelligence. The goal is to make three of your marks in a row, blocking and preventing your opponent from doing the same. Two players alternate turns, with the first player marking an X on a 3-by-3 game board and the second marking an O. Tic-tac-toe (also known as noughts and crosses or Xs and Os) is a simple "paper and pencil" game.
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